Desired Skills and Experience
- Analyzing and implementing server systems and maintaining their stability during beta and release.
- Implementing a solution for distribution of small, procedurally-generated maps.
- Implementing and tuning a team-based matchmaking system.
- 5+ Years of experience using C# or other C based languages.
- Bachelor’s degree in Computer Science or a released networked multiplayer title.
- Understanding of network protocols and web services (TCP, HTTP, XML/JSON).
- Proven experience writing highly-scalable/real time network services
- Experience tuning server systems for performance and reliability.
- Experience with version control software (Plastic SCM).
- Must be local or willing to relocate to Seattle.
- Strong experience with Unity.
- Experience/Interest in playing multiplayer FPS or MilSim games.
- Experience with AWS/Azure/Unity networking solutions.
- Application and Load testing.
- Competitive Salary Pay
- Resume